diff --git a/BerklySocketServer/BerklySocketServer.sln b/BerklySocketServer/BerklySocketServer.sln
new file mode 100644
index 0000000..7ffbbc3
--- /dev/null
+++ b/BerklySocketServer/BerklySocketServer.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.9.34728.123
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CyberSystem", "CyberSystem\CyberSystem.csproj", "{732F06D2-F9CE-40A3-8281-48D7A41E0F79}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {784A31B7-FBD3-428B-B0DB-459BC6F59E16}
+ EndGlobalSection
+EndGlobal
diff --git a/BerklySocketServer/CyberSystem/App.config b/BerklySocketServer/CyberSystem/App.config
new file mode 100644
index 0000000..193aecc
--- /dev/null
+++ b/BerklySocketServer/CyberSystem/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/BerklySocketServer/CyberSystem/CyberSystem.csproj b/BerklySocketServer/CyberSystem/CyberSystem.csproj
new file mode 100644
index 0000000..ad17448
--- /dev/null
+++ b/BerklySocketServer/CyberSystem/CyberSystem.csproj
@@ -0,0 +1,53 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {732F06D2-F9CE-40A3-8281-48D7A41E0F79}
+ Exe
+ CyberSystem
+ CyberSystem
+ v4.8
+ 512
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/BerklySocketServer/CyberSystem/Properties/AssemblyInfo.cs b/BerklySocketServer/CyberSystem/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..ff4cde5
--- /dev/null
+++ b/BerklySocketServer/CyberSystem/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("CyberSystem")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("CyberSystem")]
+[assembly: AssemblyCopyright("Copyright © 2024")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("732f06d2-f9ce-40a3-8281-48d7a41e0f79")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/BerklySocketServer/CyberSystem/Server.cs b/BerklySocketServer/CyberSystem/Server.cs
new file mode 100644
index 0000000..47ba87e
--- /dev/null
+++ b/BerklySocketServer/CyberSystem/Server.cs
@@ -0,0 +1,49 @@
+using System;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+
+public class Server
+{
+ public static void Main()
+ {
+ // Настройка IP-адреса сервера и номера порта.
+ var serverAddress = IPAddress.Parse("127.0.0.7");
+ var serverPort = 8000;
+
+ // Создаем наш серверный сокет.
+ var serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
+
+ // Привязка сокета.
+ serverSocket.Bind(new IPEndPoint(serverAddress, serverPort));
+
+ // Сервер прослушивает соединения.
+ serverSocket.Listen(5);
+ Console.WriteLine("Сервер прослушивает соединения...");
+
+ while (true)
+ {
+ // Принятие клиентского соединения.
+ var clientSocket = serverSocket.Accept();
+ Console.WriteLine("Клиент подключен!");
+
+ // Получение сообщения от клиента.
+ var temp = new byte[1024];
+ var clientBytes = clientSocket.Receive(temp);
+ var clientMessage = Encoding.ASCII.GetString(temp, 0, clientBytes);
+ Console.WriteLine("Получены данные от клиента: " + clientMessage);
+
+ // Обработка и отправка клиенту новых данных.
+
+ // Отправка сообщения обратно клиенту.
+ //var serverMessage = "Hello, client!";
+ //var messageBytes = Encoding.ASCII.GetBytes(serverMessage);
+ //clientSocket.Send(messageBytes);
+
+ // Закрытие соединения.
+ clientSocket.Shutdown(SocketShutdown.Both);
+ clientSocket.Close();
+ }
+ }
+}
+