diff --git a/BerklySocketServer/BerklySocketServer.sln b/BerklySocketServer/BerklySocketServer.sln new file mode 100644 index 0000000..7ffbbc3 --- /dev/null +++ b/BerklySocketServer/BerklySocketServer.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.9.34728.123 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CyberSystem", "CyberSystem\CyberSystem.csproj", "{732F06D2-F9CE-40A3-8281-48D7A41E0F79}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Debug|Any CPU.Build.0 = Debug|Any CPU + {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Release|Any CPU.ActiveCfg = Release|Any CPU + {732F06D2-F9CE-40A3-8281-48D7A41E0F79}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {784A31B7-FBD3-428B-B0DB-459BC6F59E16} + EndGlobalSection +EndGlobal diff --git a/BerklySocketServer/CyberSystem/App.config b/BerklySocketServer/CyberSystem/App.config new file mode 100644 index 0000000..193aecc --- /dev/null +++ b/BerklySocketServer/CyberSystem/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/BerklySocketServer/CyberSystem/CyberSystem.csproj b/BerklySocketServer/CyberSystem/CyberSystem.csproj new file mode 100644 index 0000000..ad17448 --- /dev/null +++ b/BerklySocketServer/CyberSystem/CyberSystem.csproj @@ -0,0 +1,53 @@ + + + + + Debug + AnyCPU + {732F06D2-F9CE-40A3-8281-48D7A41E0F79} + Exe + CyberSystem + CyberSystem + v4.8 + 512 + true + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/BerklySocketServer/CyberSystem/Properties/AssemblyInfo.cs b/BerklySocketServer/CyberSystem/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..ff4cde5 --- /dev/null +++ b/BerklySocketServer/CyberSystem/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("CyberSystem")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("CyberSystem")] +[assembly: AssemblyCopyright("Copyright © 2024")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("732f06d2-f9ce-40a3-8281-48d7a41e0f79")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/BerklySocketServer/CyberSystem/Server.cs b/BerklySocketServer/CyberSystem/Server.cs new file mode 100644 index 0000000..47ba87e --- /dev/null +++ b/BerklySocketServer/CyberSystem/Server.cs @@ -0,0 +1,49 @@ +using System; +using System.Net; +using System.Net.Sockets; +using System.Text; + +public class Server +{ + public static void Main() + { + // Настройка IP-адреса сервера и номера порта. + var serverAddress = IPAddress.Parse("127.0.0.7"); + var serverPort = 8000; + + // Создаем наш серверный сокет. + var serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); + + // Привязка сокета. + serverSocket.Bind(new IPEndPoint(serverAddress, serverPort)); + + // Сервер прослушивает соединения. + serverSocket.Listen(5); + Console.WriteLine("Сервер прослушивает соединения..."); + + while (true) + { + // Принятие клиентского соединения. + var clientSocket = serverSocket.Accept(); + Console.WriteLine("Клиент подключен!"); + + // Получение сообщения от клиента. + var temp = new byte[1024]; + var clientBytes = clientSocket.Receive(temp); + var clientMessage = Encoding.ASCII.GetString(temp, 0, clientBytes); + Console.WriteLine("Получены данные от клиента: " + clientMessage); + + // Обработка и отправка клиенту новых данных. + + // Отправка сообщения обратно клиенту. + //var serverMessage = "Hello, client!"; + //var messageBytes = Encoding.ASCII.GetBytes(serverMessage); + //clientSocket.Send(messageBytes); + + // Закрытие соединения. + clientSocket.Shutdown(SocketShutdown.Both); + clientSocket.Close(); + } + } +} +