diff --git a/DATA/Levels/Default/data.json b/DATA/Levels/Default/data.json index 2fce87e..e1cb036 100644 --- a/DATA/Levels/Default/data.json +++ b/DATA/Levels/Default/data.json @@ -1 +1 @@ -{"name": "Default", "start_point": {"x": 4, "y": 8}, "enemy_types": [[{"type": "little_spider", "sprite": "DATA/Sprites/Enemies/Tier 1/little-spider.png"}], [{"type": "wolf", "sprite": "DATA/Sprites/Enemies/Tier 2/wolf.png"}]], "enemy_spawns": [{"x": 1, "y": 2}, {"x": 3, "y": 12}, {"x": 1, "y": 6}, {"x": 10, "y": 10}], "size": [13, 10], "floor": [{"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 0, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 0, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 10}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 10}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 10}]} \ No newline at end of file +{"name": "Default", "start_point": {"x": 4, "y": 8}, "enemy_types": [[{"type": "little_spider", "sprite": "DATA/Sprites/Enemies/Tier 1/little-spider.png"}], [{"type": "wolf", "sprite": "DATA/Sprites/Enemies/Tier 2/wolf.png"}]], "enemy_spawns": [[{"x": 1, "y": 3, "tier": 1, "sleep": 600, "delay": 600}, {"x": 12, "y": 7, "tier": 1, "sleep": 9000, "delay": 9000}, {"x": 1, "y": 4, "tier": 1, "sleep": 800, "delay": 800}, {"x": 10, "y": 0, "tier": 1, "sleep": 600, "delay": 600}]], "size": [13, 10], "floor": [{"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 0}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 1}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 2}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 3}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 4}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 13, "y": 5}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 0, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 6}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 0, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 7}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 1, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 2, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 12, "y": 8}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 3, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 4, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 5, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 9, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 10, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 11, "y": 9}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 6, "y": 10}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 7, "y": 10}, {"sprite": "DATA/Sprites/Floor/floor_grey.png", "x": 8, "y": 10}]} \ No newline at end of file diff --git a/__pycache__/fill_level.cpython-313.pyc b/__pycache__/fill_level.cpython-313.pyc index 34fb338..44a1f1b 100644 Binary files a/__pycache__/fill_level.cpython-313.pyc and b/__pycache__/fill_level.cpython-313.pyc differ diff --git a/fill_level.py b/fill_level.py index 9bece64..1ea7cac 100644 --- a/fill_level.py +++ b/fill_level.py @@ -32,12 +32,13 @@ class filler(): } ], ], - "enemy_spawns": [ - { "x" : 1, "y" : 2 }, - { "x" : 3, "y" : 12 }, - { "x" : 1, "y" : 6 }, - { "x" : 10, "y" : 10 } - ], + "enemy_spawns": [[ + { "x" : 1, "y" : 3, "tier": 1, "sleep": 600, "delay": 600}, + { "x" : 12, "y" : 7,"tier": 1, "sleep": 9000, "delay": 9000 }, + { "x" : 1, "y" : 4, "tier": 1,"sleep": 800, "delay": 800 }, + { "x" : 10, "y" : 0,"tier": 1, "sleep": 600, "delay": 600 } + ]], + "size" : [], "floor": [] } diff --git a/main.py b/main.py index fc74e4c..d9e7cfb 100644 --- a/main.py +++ b/main.py @@ -1,11 +1,18 @@ import arcade import json import math +import random from fill_level import filler SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600 +class food(): + def __init__(self, x, y, healf = 1): + self.x = x + self.y = y + self.healf = healf + class body(): def __init__(self, x, y, rotate, type): self.x = x @@ -19,16 +26,32 @@ class SNAKE(): body(star_point_x, star_point_y, start_rotate, "head"), body(star_point_x - 1, star_point_y, start_rotate, "tail") ] + def check_contact(self,x,y): + cont = 0 + for body in self.body: + if body.x == x and body.y == y: + cont = 1 + return cont + def add_dody(self): + self.body[len(self.body)-1].type = "body" + last_body = self.body[len(self.body)-1] + new_body = body(0,0, last_body.rotate, "tail") + v_x = int(-math.sin(-last_body.rotate * math.pi / 180)) + new_body.x = -v_x + last_body.x + v_y = int(math.cos(-last_body.rotate * math.pi / 180)) + new_body.y = -v_y + last_body.y + self.body.append(new_body) + def move(self, vector): self.body[0].rotate = vector * 90 - i = 0 - while i < len(self.body): + i = len(self.body)-1 + while i > 0: if self.body[i].type == "body" or self.body[i].type == "tail": self.body[i].x = self.body[i-1].x self.body[i].y = self.body[i-1].y self.body[i].rotate = self.body[i-1].rotate - i = i + 1 - a = int(math.cos(-self.body[0].rotate * math.pi / 180)) + i = i - 1 + self.body[0].x = int(-math.sin(-self.body[0].rotate * math.pi / 180)) + self.body[0].x self.body[0].y = int(math.cos(-self.body[0].rotate * math.pi / 180)) + self.body[0].y @@ -68,15 +91,20 @@ class MYGAME(arcade.Window): self.player_list = arcade.SpriteList() self.floor_list = arcade.SpriteList() - self.eat_list = arcade.SpriteList() + self.enemies_list = arcade.SpriteList() - self.enemy_spanw = arcade.SpriteList() + self.enemy_spawn = arcade.SpriteList() grid = fill_empty_grid() self.floor_grid = self.arr2grid(self.Lvl_data.floor, grid) self.print_grid(self.floor_grid) self.snake = SNAKE(self.Lvl_data.start_point["x"], self.Lvl_data.start_point["y"]) + # food + self.food_list = arcade.SpriteList() + self.food_sleep = 300 + self.delay = 400 + self.food = [] # Счет self.score = 0 self.scale_ = 1.3 @@ -103,9 +131,22 @@ class MYGAME(arcade.Window): # if "enemies" in self.level_data: # for enemy in self.level_data["enemies"]: # enemy_sprite = arcade.Sprite(enemy["sprite"], 1) - # enemy_sprite.center_x = enemy["x"] * 32 - # enemy_sprite.center_y = enemy["y"] * 32 + # enemy_sprite.center_x = self.level_start[0] - 16 + ( enemy["x"] + 1 ) * 32 * self.scale_ + # enemy_sprite.center_y = self.level_start[0] - 16 + ( enemy["y"] + 1 ) * 32 * self.scale_ # self.enemies_list.append(enemy_sprite) + def spawn_food(self): + spawn = False + while spawn == False: + x = random.randint(0, 14) + y = random.randint(0, 14) + if self.floor_grid[y][x] == 1 and not(self.snake.check_contact(x,y)): + self.food.append(food(x,y)) + food_sprite = arcade.Sprite(f"./DATA/Sprites/Enemies/Tier 0/healthy_food.png", self.scale_) + food_sprite.angle = 0 + food_sprite.center_x = self.level_start[0] - 16 + ( x + 1 ) * 32 * self.scale_ + food_sprite.center_y = self.level_start[1] - 16 + ( y + 1 ) * 32 * self.scale_ + self.food_list.append(food_sprite) + spawn = True def update(self): if len(self.snake.body) > 0: @@ -116,12 +157,37 @@ class MYGAME(arcade.Window): self.player_list[i].center_x = self.level_start[0] - 16 + ( self.snake.body[i].x + 1 ) * 32 * self.scale_ self.player_list[i].center_y = self.level_start[1] - 16 + ( self.snake.body[i].y + 1 ) * 32 * self.scale_ i = i + 1 - + # Food + self.food_sleep -= 1 + if self.food_sleep <= 0: + self.spawn_food() + self.food_sleep = self.delay + i = 0 + while i < len(self.food_list): + if self.snake.check_contact(self.food[i].x, self.food[i].y): + self.food_list[i].kill() + self.food.pop(i) + self.score += 1 + self.snake.add_dody() + self.player_list.append(arcade.Sprite()) + i += 1 + # Enemy_spawn + for spawn in self.Lvl_data.enemy_spawns[0]: + spawn["sleep"] -= 1 + if spawn["sleep"] <= 0: + spawn["sleep"] = spawn["delay"] + self.spawn_enemy(spawn["y"], spawn["x"], spawn["tier"]) + + def spawn_enemy(self, y, x, tier): + type = random.randint(0, len(self.Lvl_data.enemy_types[tier-1])) + print_spawn("tier: " + str(type), x, y) + + def print_grid(self, grid): x = 0 - y = 15 + y = 14 print_ = '' - while y > 0: + while y >= 0: while x < 15: print_ += " " if grid[y][x] == 0 else "1 " x += 1 @@ -144,21 +210,21 @@ class MYGAME(arcade.Window): # Get the first sprite (head) from the player list if len(self.player_list) > 0: - + if key in (arcade.key.UP, arcade.key.W): - if self.floor_grid[self.snake.body[0].y + 1][self.snake.body[0].x] == 1 and self.snake.body[0].rotate != 180: + if self.floor_grid[self.snake.body[0].y + 1][self.snake.body[0].x] == 1 and self.snake.body[0].rotate != 180 and not(self.snake.check_contact(self.snake.body[0].x ,self.snake.body[0].y+1)): self.snake.move(0) elif key in (arcade.key.DOWN, arcade.key.S): - if self.floor_grid[self.snake.body[0].y - 1][self.snake.body[0].x] == 1 and self.snake.body[0].rotate != 0: + if self.floor_grid[self.snake.body[0].y - 1][self.snake.body[0].x] == 1 and self.snake.body[0].rotate != 0 and not(self.snake.check_contact(self.snake.body[0].x ,self.snake.body[0].y-1)): self.snake.move(2) elif key in (arcade.key.LEFT, arcade.key.A): - if self.floor_grid[self.snake.body[0].y][self.snake.body[0].x - 1] == 1 and self.snake.body[0].rotate != 90: + if self.floor_grid[self.snake.body[0].y][self.snake.body[0].x - 1] == 1 and self.snake.body[0].rotate != 90 and not(self.snake.check_contact(self.snake.body[0].x - 1,self.snake.body[0].y)): self.snake.move(3) elif key in (arcade.key.RIGHT, arcade.key.D): - if self.floor_grid[self.snake.body[0].y][self.snake.body[0].x + 1] == 1 and self.snake.body[0].rotate != 270: + if self.floor_grid[self.snake.body[0].y][self.snake.body[0].x + 1] == 1 and self.snake.body[0].rotate != 270 and not(self.snake.check_contact(self.snake.body[0].x + 1,self.snake.body[0].y)): self.snake.move(1) def on_key_release(self, key, modifiers): @@ -177,9 +243,11 @@ class MYGAME(arcade.Window): # Отрисовываем все спрайты self.floor_list.draw() self.enemies_list.draw() - self.eat_list.draw() + self.food_list.draw() self.player_list.draw() +def print_spawn(who, x, y): + print(f"Spawn: {who}\nx: {x}\ny: {y}") def fill_empty_grid(): grid = []